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			<title>UNREAL ENGINE — VIRTUAL Production (Certification : Optimiser les performances et valoriser le rendu final afin de finaliser le visuel de l&#8217;œuvre (post-production))</title>
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			<title>Unreal Engine et VR + IA (Certification : Optimiser les performances et valoriser le rendu final afin de finaliser le visuel de l&#8217;œuvre (post-production))</title>
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			<title>Substance 3D + IA (Certification : Optimiser les performances et valoriser le rendu final afin de finaliser le visuel de l&#8217;œuvre (post-production))</title>
			<pubDate><![CDATA[Wed, 09 Sep 2026 16:11:15 +0000]]></pubDate>
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			<title>Storyboard Toon Boom + IA (Certification : Concevoir le cadre artistique d’un projet d’œuvre interactive (préproduction))</title>
			<pubDate><![CDATA[Wed, 09 Sep 2026 16:11:15 +0000]]></pubDate>
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			<title>Technical Artist + IA (Certification : Gérer l’ensemble de la production graphique des effets visuels d’un projet d’œuvre interactive (spécialisation Real Time VFX Artist))</title>
			<pubDate><![CDATA[Wed, 09 Sep 2026 16:11:15 +0000]]></pubDate>
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			<title>PACK DUO [2 formations] : Unreal Engine C++ I HLSL</title>
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			<title>PACK DUO [2 formations] : Unreal-Engine | Initiation &#038; avancé</title>
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			<title>Superviseur sur le tournage</title>
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			<link><![CDATA[https://artworkvfx.com/nos-formation/pack-blender-substance-unreal-engine-ia/]]></link>
			<title>Pack Blender + Substance + Unreal Engine + IA</title>
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			<title>Pack Blender IA + Substance + Unreal Engine</title>
			<pubDate><![CDATA[Wed, 09 Sep 2026 16:11:14 +0000]]></pubDate>
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			<title>Maya + IA (Certification : Optimiser les performances et valoriser le rendu final afin de finaliser le visuel de l&#8217;œuvre (post-production))</title>
			<pubDate><![CDATA[Wed, 09 Sep 2026 16:11:14 +0000]]></pubDate>
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			<title>MotionBuilder – Animation Keyframe (Ingame)</title>
			<pubDate><![CDATA[Wed, 09 Sep 2026 16:11:14 +0000]]></pubDate>
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			<guid><![CDATA[https://artworkvfx.com/nos-formation/motion-design-et-video-mapping-ia-generation-modelisation-animation-3d-et-rendu-en-video-motion-design-certifiante/]]></guid>
			<link><![CDATA[https://artworkvfx.com/nos-formation/motion-design-et-video-mapping-ia-generation-modelisation-animation-3d-et-rendu-en-video-motion-design-certifiante/]]></link>
			<title>Motion-Design et Vidéo-Mapping (Certification : Réaliser une vidéo en motion design)</title>
			<pubDate><![CDATA[Wed, 09 Sep 2026 16:11:14 +0000]]></pubDate>
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			<guid><![CDATA[https://artworkvfx.com/nos-formation/nuke/]]></guid>
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			<title>Nuke</title>
			<pubDate><![CDATA[Wed, 09 Sep 2026 16:11:14 +0000]]></pubDate>
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			<link><![CDATA[https://artworkvfx.com/nos-formation/pack-duo-2-formations-blender-certifiant-hlsl/]]></link>
			<title>PACK DUO [2 formations] : Blender certifiant / HLSL</title>
			<pubDate><![CDATA[Wed, 09 Sep 2026 16:11:14 +0000]]></pubDate>
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			<guid><![CDATA[https://artworkvfx.com/nos-formation/pack-duo-2-formations-clo-3d-initiation-et-avance/]]></guid>
			<link><![CDATA[https://artworkvfx.com/nos-formation/pack-duo-2-formations-clo-3d-initiation-et-avance/]]></link>
			<title>PACK DUO [2 formations] : Clo 3D | Initiation et avancé</title>
			<pubDate><![CDATA[Wed, 09 Sep 2026 16:11:14 +0000]]></pubDate>
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			<link><![CDATA[https://artworkvfx.com/nos-formation/pack-duo-2-formations-fx-cfx/]]></link>
			<title>PACK DUO [2 formations] : FX &#038; CFX</title>
			<pubDate><![CDATA[Wed, 09 Sep 2026 16:11:14 +0000]]></pubDate>
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			<guid><![CDATA[https://artworkvfx.com/nos-formation/pack-duo-2-formations-unreal-engine-avance-blueprint-c/]]></guid>
			<link><![CDATA[https://artworkvfx.com/nos-formation/pack-duo-2-formations-unreal-engine-avance-blueprint-c/]]></link>
			<title>PACK DUO [2 formations] : Unreal-Engine | Avancé &#038; Blueprint C++</title>
			<pubDate><![CDATA[Wed, 09 Sep 2026 16:11:14 +0000]]></pubDate>
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			<guid><![CDATA[https://artworkvfx.com/nos-formation/houdini-ia-accompagnee-certification-realiser-une-video-en-motion-design/]]></guid>
			<link><![CDATA[https://artworkvfx.com/nos-formation/houdini-ia-accompagnee-certification-realiser-une-video-en-motion-design/]]></link>
			<title>Houdini + IA Accompagnée (Certification : Réaliser une vidéo en motion design)</title>
			<pubDate><![CDATA[Wed, 09 Sep 2026 16:11:13 +0000]]></pubDate>
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			<guid><![CDATA[https://artworkvfx.com/nos-formation/impression-3d-avec-blender-zbrush-ou-autre/]]></guid>
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			<title>Impression 3D avec Outils 3D IA / Blender / ZBrush ou autre logiciel</title>
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			<guid><![CDATA[https://artworkvfx.com/nos-formation/houdini-ia-certification-optimiser-les-performances-et-valoriser-le-rendu-final-afin-de-finaliser-le-visuel-de-loeuvre-post-production/]]></guid>
			<link><![CDATA[https://artworkvfx.com/nos-formation/houdini-ia-certification-optimiser-les-performances-et-valoriser-le-rendu-final-afin-de-finaliser-le-visuel-de-loeuvre-post-production/]]></link>
			<title>Houdini + IA | (Certification : Optimiser les performances et valoriser le rendu final afin de finaliser le visuel de l&#8217;œuvre (post-production))</title>
			<pubDate><![CDATA[Wed, 09 Sep 2026 16:11:13 +0000]]></pubDate>
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					<item>
			<guid><![CDATA[https://artworkvfx.com/nos-formation/ia-3d-certification-optimiser-les-performances-et-valoriser-le-rendu-final-afin-de-finaliser-le-visuel-de-loeuvre-post-production/]]></guid>
			<link><![CDATA[https://artworkvfx.com/nos-formation/ia-3d-certification-optimiser-les-performances-et-valoriser-le-rendu-final-afin-de-finaliser-le-visuel-de-loeuvre-post-production/]]></link>
			<title>IA + 3D (Certification : Optimiser les performances et valoriser le rendu final afin de finaliser le visuel de l’œuvre (post-production))</title>
			<pubDate><![CDATA[Wed, 09 Sep 2026 16:11:13 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://artworkvfx.com/nos-formation/layout-previz-ia-certification-optimiser-les-performances-et-valoriser-le-rendu-final-afin-de-finaliser-le-visuel-de-loeuvre-post-production/]]></guid>
			<link><![CDATA[https://artworkvfx.com/nos-formation/layout-previz-ia-certification-optimiser-les-performances-et-valoriser-le-rendu-final-afin-de-finaliser-le-visuel-de-loeuvre-post-production/]]></link>
			<title>Layout / Previz + IA (Certification : Optimiser les performances et valoriser le rendu final afin de finaliser le visuel de l&#8217;œuvre (post-production))</title>
			<pubDate><![CDATA[Wed, 09 Sep 2026 16:11:13 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://artworkvfx.com/nos-formation/marvelous-designer-ia-certification-optimiser-les-performances-et-valoriser-le-rendu-final-afin-de-finaliser-le-visuel-de-loeuvre-post-production/]]></guid>
			<link><![CDATA[https://artworkvfx.com/nos-formation/marvelous-designer-ia-certification-optimiser-les-performances-et-valoriser-le-rendu-final-afin-de-finaliser-le-visuel-de-loeuvre-post-production/]]></link>
			<title>Marvelous Designer + IA (Certification : Optimiser les performances et valoriser le rendu final afin de finaliser le visuel de l&#8217;œuvre (post-production))</title>
			<pubDate><![CDATA[Wed, 09 Sep 2026 16:11:13 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://artworkvfx.com/nos-formation/hlsl-certification-gerer-lensemble-de-la-production-graphique-des-effets-visuels-dun-projet-doeuvre-interactive-specialisation-real-time-vfx-artist/]]></guid>
			<link><![CDATA[https://artworkvfx.com/nos-formation/hlsl-certification-gerer-lensemble-de-la-production-graphique-des-effets-visuels-dun-projet-doeuvre-interactive-specialisation-real-time-vfx-artist/]]></link>
			<title>HLSL + IA (Certification : Gérer l’ensemble de la production graphique des effets visuels d’un projet d’oeuvre interactive (spécialisation Real Time VFX Artist))</title>
			<pubDate><![CDATA[Wed, 09 Sep 2026 16:11:13 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://artworkvfx.com/nos-formation/gameplay-animator-ia-certification-gerer-lensemble-de-la-production-graphique-des-personnages-dun-projet-doeuvre-interactive-specialisation-character-artist/]]></guid>
			<link><![CDATA[https://artworkvfx.com/nos-formation/gameplay-animator-ia-certification-gerer-lensemble-de-la-production-graphique-des-personnages-dun-projet-doeuvre-interactive-specialisation-character-artist/]]></link>
			<title>Gameplay Animator + IA (Certification : Gérer l’ensemble de la production graphique des personnages d’un projet d’œuvre interactive (spécialisation Character Artist))</title>
			<pubDate><![CDATA[Wed, 09 Sep 2026 16:11:13 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://artworkvfx.com/nos-formation/level-design-ia-certification-concevoir-le-cadre-artistique-dun-projet-doeuvre-interactive-preproduction/]]></guid>
			<link><![CDATA[https://artworkvfx.com/nos-formation/level-design-ia-certification-concevoir-le-cadre-artistique-dun-projet-doeuvre-interactive-preproduction/]]></link>
			<title>Level-Design + IA (Certification : Concevoir le cadre artistique d’un projet d’œuvre interactive (préproduction))</title>
			<pubDate><![CDATA[Wed, 09 Sep 2026 16:11:13 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://artworkvfx.com/nos-formation/graphic-design/]]></guid>
			<link><![CDATA[https://artworkvfx.com/nos-formation/graphic-design/]]></link>
			<title>Graphic Design</title>
			<pubDate><![CDATA[Wed, 09 Sep 2026 16:11:13 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://artworkvfx.com/]]></guid>
			<link><![CDATA[https://artworkvfx.com/]]></link>
			<title>Accueil</title>
			<pubDate><![CDATA[Thu, 30 Jul 2026 13:42:45 +0000]]></pubDate>
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